are my shirts pressed, yet?

quick announcement - i’m releasing version 0.3 of the deformer code. primary changes: 1) should now apply cleanly to recent linden viewer code, 2) deformation tables are computed in the background on another thread, so no frame stalls.
enjoy.
EDIT: version 0.3.2 fixes several issues detailed in the comments.

4.24.12 | more

003

yet more nutty topics in my ongoing series on computational art. this time we switch to virtual “skin” and look at rendering. files available here.
previous sessions 001 and 002.

4.3.12 | more

archives

topics