primscripts

now you have two ways to assemble sculptie primsets. my qLab assembler, or Eddy Stryker’s libsl assembler. all you need are these files.

the little tyke above was taken directly from turbosquid. he’s pretty identical to his maya rendering:

perchance will someone step-up to create a blender exporter? Jeffrey Gomez, are you listening?


about this entry