happy new year! code
ghost
one projector, one sheet, one window, one halloween; mix well and serve fresh.
how to make a million dollars
if you compare the feature-set of linden lab’s second life grid and the various open source grids – only one serious difference emerges: the economy. linden lab provides a robust, secure, easily accessible means for transferring small amounts of money between its users – and the effects of this fabulous tool are evident EVERYWHERE in […]
002
our second session has come and gone, somewhat successfully i think – things always go better when your audience is armed. we covered implicit surfaces, renderman/pixie, displacement shaders, and more of my wacky cellular simulation. the turnout was pretty good too. if you’d like to attend the next one, or just receive updates, drop me […]
001
once upon a time, in a galaxy far far away, i taught a class called “computational art”. today, thanks to the miracle of the interwebs, i am able to teach once again. (be warned, the words “class” and “teach” here are used in the loosest possible sense.) here is my first attempt – an exploration […]
sigh…
i heard through the grapevine that the lab won’t consider bringing me back because of my blog post last year detailing the unethical and inept decision making behind my termination – specifically the audio recording. look guys – you dicked me over, plain and simple. i’m sure the recording was embarrassing for you – but […]
memories…
after 15 years it STILL holds up. damn i’m proud of this work. riven for the iphone.