may i get these clothes pressed?
i’m headed out on vacation next week but i want to get another release of the deformer code out for testing.
it has a fix for the problem of “crumpling.” (thanks to Elie Spot for helping me debug the problem.) it turns out that looking at the closest vertex isn’t enough – we need to find the closest point on the closest triangle – and determine what mixture of three corners makes it. deforming is now a much smoother effect.
it also contains the on/off switch, settable at upload time. (it’s next to the “Upload skins” checkbox.)
about this entry
- published:
- 2.13.12 / 3pm
- topic:
- second life
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